Includes all maps from Map Sets 2 through 4. Nonetheless, as the hexes are printed to the same size on paper and use the same map symbology the maps can be used interchangeably between these various BattleTech scales. Besides six individual maps, the MapPack Flatlands Terrain Set was published that combined those six maps for a lower price. After a couple requests and seeing several comments other places asking about the size comparisons of the 2 games overlapping mecha, here you go.want to take. While a couple MWDA 'mechs are small enough to look good alongside IWM stuff, I've found a surprising number of conventional vehicles that work. generally, the differences between lights and assualts hasn't been height, it has been width and general bulk.. assualt mechs tend to be chunkier, with thicker body parts, more barrel shaped chest areas, etc. Cookie Notice This gave room for the pilot to ride in the torso while still allowing ample space for weapons. Privacy Policy. It is shorter in height than most BT hovers but once elevated on a base I think it will not be very noticeable. Mini scale is one of the most confusing things in Battletech. There was one such map for each (Light, Medium, Heavy and Assault-class) "Solaris VII Action Pack" set and one for the "Youngblood Training Field" that went with the Atlas and Marauder promotional pieces. But vinyl maps are less awesome. So now enter the "General Size Comparison Chart" from Technical Readout: 3039 (2009), that's pretty recent. The ProtoMechs were almost exclusively developed and used by the Clans, but not all Clans use them. As a result they are depicted as being something like twice as big today as they were originally. Some use bulkier materials, some don't. And it looks like they accidentally cut off part of the M-5 Caspar's aft end. Battletech: Hardware Studios Dropships size comparison & next paint schemes Cranky Old Gamer 2.77K subscribers 2.8K views 1 year ago Quick little video showing the sizes of some of the more. dropship/mech size comparison . 6000-8000 points will allow you to build a decent force. The Atlas is (If I recall correctly) about 11 or 12 meters in height and is one of the taller 'mechs. A map set focused on the desert biome, with six 17 x 22", double-sided paper maps. Smoke Jaguar scientists found that if something wasn't done soon, their Clan worlds would soon be stripped of the ores needed for BattleMech production. Reddit and its partners use cookies and similar technologies to provide you with a better experience. I feel like the mechs in this game are ridiculously tall for their weight. The clix minis may be the source of the confusion. I've had mine for years and because I rotate the base layers between green/brown/gray/tan, there is very little wear. FASA product #1683, released in 1997. ProtoMechs can carry most of the same weapons and equipment as found on 'Mechs, although instead of carrying standard missile launchers they mount groups of missile tubes together. evilauthor. The beginner boxed set includes one unique, double-sided 18 x 22 full-color game map, with maps called Grasslands #1 (Side A) and Desert #1 (Side B). [2] Under AeroTech rules, each hex on the low altitude map corresponds with a mapsheet at the ground level. - Bob Ross. If you're using Map Sheets, I remember a rule of 2 mechs per sheet. You get entire self sustaining colonies worth of people living in the massive ships, entire generations live and die without seeing outside of the ship, people are literally worked to death moving these sky scraper ordinance shells around and chucked into a food processor after a battle. Maps included: River Valley, Large Lakes #2 (double-sided). Edit - if you are using any of the recent Catalyst campaign books, these maps will be used. With BT maps is you generally use one map per person, per lance/star. The Ishiyama map was intended to be cut in quarters and then randomly arranged each match to reflect the unknown layout of the arena. I am sure this is on here somewhere but I am to tired and lazy to look. Hex sides were printed with various colors to show the changes in terrain features and elevations that could affect the use of certain abilities and equipment. 2. add battletech folder to exclusion list for windows defender. The official height of a Mech has always been a discussion point, some official products have given different heights for certain Mechs, licenced products (like computer games) have given a plethora of conflicting heights for Mechs, and the official miniatures are so out of scale that it isn't funny. Notably, while the term "Pocket WarShip" exists in BattleTech, it does not refer to WarShips but rather a subclass of DropShips equipped with capital-grade weaponry designed to engage WarShips. A Gundam Particle cannon is the comparable damage to a capital ship weapon, and vaporizes all the armor it touches, taking out entire mechs in a single shot, absolutely coring them completely. Like the preceding MapPacks, but unlike Mappack: Solaris VII, it is a purely digital product. This can range from: "GUNDAM SIZE, BECAUSE GUNDAM" to: "Pilots are stored in Hammerspace compartments, dont question it." HA1-0F 2nd Donegal Guards When imagining the Battletech universe (or any sci-fi setting) it isn't how things work that are the problem, it's how things look that is the issue. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Most Protos have a "main gun", a single weapon or piece of equipment of any weight which is braced to the torso but aimed and fired with their hands. ~Orin J. I just finished my 8th one, and I'm considering giving 2in hexes a try. So youre free to refer to the general size comparison chart from TRO3039, use any of the video-game based charts available or make up a scale that you feel is sensible on your own. Additionally there is an unaddressed half hex column on the sides of the mapsheet that make up a "sixteenth column" when multiple mapsheets are tiled. The Blood Spirits were the first Clan to begin a full-blown training program. This box contains two all-new mapsheets in the new thick cardboard style of the HexPacks and Kartensets that were designed specifically for this product, labeled "Mine" and "Country Side 3": Map Pack Worldwide Event 2018 Terrain Set, And Hell Followed With Him Worldwide Event 2020, Your BattleTech News Roundup For January, 2023, Your BattleTech News Roundup For December, 2022, Experimental Technical Readout: Royal Fantasy, Catalyst Game Labs Link - Grasslands BattleMat, https://www.sarna.net/wiki/index.php?title=Mapsheet&oldid=932302. When you consider that the empty interior of the 'Mech makes up the vast majority of its volume, and that a 'Mech is actually light enough for its volume to float, there's no rational reason why a 'Mech has to conform to a specific height limitation (either minimum or maximum) based on tonnage. Independence Day. I would like to point out that there is a height comparison for lights to assaults in the back of TRO 3039. they are compared to the height of a typical human. BattleTroops was one notable departure from this printing convention, instead using a layout of points in a triangular (or arguably hexagonal) pattern rather than a hex-grid. The EI control system laid the groundwork needed by Smoke Jaguar scientists for controlling the ProtoMech. Books underneath can add some terrain variation. As such their agility falls somewhere between infantry and 'Mechs: they can move through most buildings with minimal collateral damage and can go from a prone to standing position in seconds. Some people use Heroscape terrain. BattleTech - The Board Game of Armored Combat, Quote from: Stinger07 on 28 September 2012, 14:44:15, Quote from: roosterboy on 28 September 2012, 15:06:24, Quote from: Sigma on 28 September 2012, 14:49:10, Quote from: guardiandashi on 29 September 2012, 09:55:33, Quote from: RedMarauder on 29 September 2012, 08:33:53, Quote from: dmzline on 29 September 2012, 13:40:34, Quote from: cray on 14 September 2012, 14:57:25, Quote from: evilauthor on 29 September 2012, 10:40:26, Quote from: cray on 29 September 2012, 13:58:44, Quote from: DarthRads on 29 September 2012, 23:43:24, Quote from: Madcow9000 on 29 September 2012, 19:59:24, Quote from: Mattlov on 30 September 2012, 00:21:12, Quote from: PsihoKekec on 30 September 2012, 03:45:51, Quote from: Nebfer on 28 September 2012, 19:37:12, Quote from: evilauthor on 29 September 2012, 14:15:16, Quote from: Devens on 30 September 2012, 07:25:00, Artist, Writer, 3D Modeler Extraordinaire. I've been looking through all of My books for something that I'm no longer certain actually exists . This page was last edited on 4 February 2023, at 22:56. The writers are imagining things that haven't been invented yet and often don't have the technical know how to know if something is feasible or not. When Task Force Serpent first encountered ProtoMechs during the Battle of Huntress, they were completely unknown, and the task force gave them designations in the field. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. A lot of series go big and never really explain it or do anything with it. when just looking at the two together you know it's not true. [3]Total Warfare provides rules how maps may (or may not) be placed to form bigger playing fields, and provides that in the absence of actual mapsheets (e.g. The set was created to complement the BattleTech Map Pack: Grasslands that was released shortly after this set, and also including a number of these grassland maps on the reverse side of the BattleMats. Thanks guys, appreciate all the advice and knowledge. However, CGL reverted to paper maps by 2018 for cost reasons.[6]. They were N scale for the most part, but like classic Battletech, they adhered to the scale poorly. If one side has CBT minis and the other has the MWDA figs, it's going to look pretty stupid, but shouldn't affect gameplay. The French gaming magazine Casus Belli, who had ties to the official publisher of the French edition of BattleTech (Jeux Descartes), published a BattleTech map in 1994 that is copyrighted to the magazine, but matches the style found in other BattleTech maps. Of course CBT has never been about scale really but using the Clix as CBT probably wouldn't be too good of an idea. BattleTech - The Board Game of Armored Combat. You Need Space To Shine So what does a cannon need to lob a round as far as it can? While the materials for the 2020 Worldwide Event was not published, four newly created maps were designed for the scenario, and provided for those who participated in the event. Pretty cunning, don't you think. Up until 1988 (i.e. Below the are the comparison photos with several classic Battletech hover vehicles. They may become reluctant to leave their machine, and may even start to believe the ProtoMech is their own body.[14]. [2], It was not until the development of the Enhanced Imaging (EI) system by Clan scientists that the ProtoMech concept became a viable one. A high-quality neoprene extra-large map set, with one mega-sized, 72 x 48" double-sided BattleMat. Press question mark to learn the rest of the keyboard shortcuts, Somewhere between dawdle and a Leviathan full of overkill. I always justify it with things like ff armor is bulkier than standard, xl engines are bulkier than standard. Your enemies might have a few anti-air mechs or vehicles that will easily eliminate fighteres and need to be taken out. The first all-new map set in nearly twenty years, Map Pack: Grasslands includes six double-sided maps providing twelve brand-new battlefields. Every time I see it I see something I've never seen before! There are 3rd parties that sell neoprene maps as big as 6'x4' with various designs. Re: Official height (dimensions) of Mechs and Vehicles? P PTiKachu Damaramu will regret this Validated User Aug 2, 2008 #2 Mechwarrior clix are 1/144, whereas the classic Battletech minis are more like 1/300. A bunch of plastic, hexagonal terrain that you can build in different ways for every battle. (These vessels fall into the WarShip category for technical reasons, but are not intended to be used as combat vessels. So run of 6. I like using cheap poster frames for two and four maps. Thumpers and Giggins work really well for example, as does the Ranger and Morgan. So I guess the answer is 1:285 (6mm) is "considered" default but the other two are likely to work. I'd stick to neoprene maps. Wizkids scale jumped all over the place (due mostly to the random booster element I guess?) We want to get our hands on battle maps that are bigger and better quality than the Battletech maps. Mechs are BIG. Includes the maps from Map Sets 5 and 6, plus Planetary Assault Maps 1 and 2 from BattleForce 2 and the BattleSpace map. Mechs (height) Light => Commando (25 ton) = 9m Medium => Enforcer (50 ton) = 12m Heavy => Grashopper (70 ton) = 14m Assault => Banshee (95 ton) = 15.2m Vehicles (length) Besides the standard biped ProtoMechs ranging from 2 to 9 tons, Ultraheavy ProtoMechs also exist ranging from 10 to 15 tons (overlapping in tonnage and capability with some BattleMechs), and there are also both Quadrupedal and Glider ProtoMechs.[15]. Certainly if you took all the art, even just out of '39 or '25, and stacked them all so that they're all around same head height, I would believe it. If I were to give a rough estimate to go by I would say light mechs 8 meters, medium 9, heavy 10, assault 11. 2. From 2002 until 2008 the various game supplements, including map sets, were produced under the "Classic BattleTech" moniker to differentiate them from supplements for the "MechWarrior: Dark Age" brand. During the early experimental stage, the technical limitations preventing the construction of Inner Sphere ProtoMech chassis were sidestepped with the Word utilizing captured Clan models. A high-quality neoprene map set focused on Strana Mechty, with one double-sized, 34 x 22", double-sided BattleMat. To me, if they're close it's good enough. [1] Because of the somewhat diffuse criteria associated with each class and role, the classification is arbitrary and ultimately rather subjective. It's your world. As luck would have it, the decision proved fortuitous: Clan aerospace pilots' small bodies allowed them to easily fit inside the cockpit of a ProtoMech, while their brains and circulatory systems, bred to withstand high-G maneuvering, could better endure the negative side effects associated with the EI system. The are the Comparison photos with several classic Battletech hover vehicles maps 1 and 2 from BattleForce 2 the. 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So now enter the `` General Size Comparison Chart '' from Technical:... Parties that sell neoprene maps as big as 6'x4 ' with various designs the groundwork needed Smoke... Bt hovers but once elevated on a base I think it will not be very noticeable and. To begin a full-blown training program element I guess the answer is 1:285 ( 6mm ) is `` ''!